Last week, Bungie said that Destiny’s vague threat, The Darkness, wouldn’t be discussed in Destiny 2, despite players never really finding out what it was. It turns out, that’s because Bungie didn’t have a clue, either.
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“Destiny 2 is a game about Light, and what happens when it’s taken from you, and the lengths that Guardians will go to get it back,” game director Luke Smith told Game Informer. “We’re exploring the relationship between the player and the Ghost in terms of Light, and Ghaul’s coveting of the Light.Read Original